Actual Modifications:

1. Re-hauled the first level and created a maze-themed 2nd level. spawn rates were adjusted, and complexity of the map was increased.

2. Created a separate game mode - Arcade; Level constituting of Spawners and removing the enemy kill count condition for victory or alter the condition from kills to a time limit. Created an additional version of this with 150 enemies instead of winless

3. Increased the complexity of enemy groupings and composition throughout the 4 different levels.

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nelso630-Windows.zip 31 MB
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nelso630-MacOS.zip 39 MB

Comments

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Your proposed modifications sound good. In your final submission be sure to describe how each level you provide is unique from the others so we know what to look for when grading.